The area of 4x4 is the map of SPK "Udmurtia".
Features of the map:
- There is car and pedestrian traffic;
- Standard crops (cotton and cane are present);
- A sleep trigger is installed in the farmer's house (where you start playing);
- There are 29 fields on the map, medium-sized fields, the largest field is 37 hectares;
- All gates are animated, gates at production facilities open and close according to time from 9-00 to 23-00 hours;
- Many points of sale, but only four points where you can sell all agricultural products from the fields (Elevators, River Port, Farmer LLC);
- There is a train on the map (two lines) on which you can transport and sell products, or transport them all to one central base;
- Animals are installed on the map (chickens, sheep, pigs, cows, horses), but plots must be purchased, icons on the PDA will turn on when you buy a plot;
- There are three BGAs on the map (small - Vavozh village, large - two points of sale, silo pits, fermenters, a separate purchase area under the fermenters);
- There are signs indicating where to unload, where to load, what is sold is written on banners at the entrance (yellow trigger markers - unloading, red markers - loading);
- There are points of purchase of goods: OOO Farmer (animal feed, animals, manure), Elevators (grain), Port (seeds, fertilizers, lime), AGROPARK (various agricultural products, seeds and fertilizers);
- Production: sawmill, wood chipper, pallet production, cardboard production, water treatment plant, water bottling, seed production, dry fertilizer production, liquid fertilizer production, herbicide production, liquid manure separator, manure mixer, quarry, lime production, oil rigs, oil refinery, compost production, flour mill, slaughterhouse, sunflower pressing plant, sunflower oil bottling plant, chip production plant, beer production plant, kvass production plant, sugar factory;
- Mod map SPK Udmurtia Farming Simulator 19 with support for the "Seasons" mod.
Updates v1.5 (23.02.22) for FS19:
- Slightly increased the capacity of purchased built-in storage facilities, bulk from 300,000 to 500,000, liquid from 50,000 to 60,000 l;
- Fixed a non-working trigger at the weaving factory, now it accepts default cotton bales normally;
- Replaced the chaff triggers at the greenhouses (and at the wood chipper), now loading directly into the truck body, no bugs;
- Minor fixes and improvements on the map.