Koshmak is a terrain mod that is made by analogy with a real village and its outskirts, somewhere located in Ukraine in the Cherkasy region of the Korsun-Shevchenkovsky district. As a result, such a map exists for Farming Simulator 2019, with a real village terrain. Crops and animals are also grown there, and it also slightly resembles the remains of Soviet times. There are about 248 fields, all of them are different, in general they occupy an area of 142 hectares.
The village of Miropillya and Koshmak is located on the map;
Standard crops are grown in the field;
One large farm, and a machine and tractor park;
Animal breeding: sheep, pigs, chickens, cows;
A point of sale for root crops, and two grain sales;
One own elevator and two points of sale for bales;
Eggs and milk are sold in two stores, and also wool;
There is no adaptation to the Seasons mod yet, most likely I will do it.
More like a Russian map for FS 19 Mods, if you take it on a scale with other countries. And some have it like that, the entire post-Soviet space remained Russian, but it doesn't matter. The map mod is really good for the nineteenth farm!
Map changes v19.11.21:
- Replaced the texture of corn and soybeans with a new one;
- Now working water triggers on the ground;
- Returned the original texture of corn;
- In the graphics of the change, this lighting was corrected;
- For the sake of optimization and increasing the fps of the game, returned the default textures of barley and wheat;
- Near the point of sale at IP Zabreyko made a convenient exit;
- Increased the volume of ZAV increased, and added a sleep trigger to the map;
- In the pens increased the number of cattle (sheep, chickens, pigs, cows);
- Moved the location of the canopy, to AO Urozhai (point of sale);
- Now you can open the garage gates in the yard on the tractor brigade at the point of sale of AO Urozhai;
- Made all sorts of little things, most likely not noticeable for your game;
- Now during the game on the map, errors and warnings do not appear in the log;
- In field number 14 under the contract, the mission completion is decided at 70 percent;
- The warehouse opposite the tractor brigade now has animated doors;
- In the pen of sheep and pigs, a collision has been made (so that they do not escape through the walls);
- The beginning farmer will now have agricultural machinery at the start.